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StoryWorld 2012 Part 2: The Future of ARGs

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Welcome to part 2 of my StoryWorld 2012 recap.  From here on out, instead of doing this one panel at a time, I’ll be focusing on themes that ran throughout the conference.  This week, we’ll be talking about the future of Alternate Reality Games. On the Way Forward panel at this year’s StoryWorld conference, some of the biggest names in …

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StoryWorld 2012 Part 1: Phenomenal Work

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So last week I attended the second annual StoryWorld Conference.  I was unable to attend the inaugural event in San Francisco the year before, but I heard so many glowing reviews that attending the followup was an opportunity I couldn’t pass up.  And I could not have asked for a better experience.  Held at the Loews Hotel here in Hollywood, …

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Push

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Recently, some internet marketer friends of mine who also happen to be big fans of my web series “Fury of Solace” came to me with an interesting marketing idea for the series.  They’d had a great deal of experience using e-mail autoresponders for  traditional marketing, selling products, and they thought “Fury of Solace” lent itself to using autoresponders to simply …

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Instancing

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I started dabbling in Massively Multiplayer Online Role-Playing Games as far back as Ultima Online in 1997, but no MMORPG captured my imagination like “Star Wars: Galaxies.”  Admittedly, it was less the gameplay and more the story world that drew me in: I’d been a dyed-in-the-wool Star Wars fan since my parents took me to see “Return of the Jedi” …

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What’s in the Bxx?

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This week, I’m going to talk about another transmedia property I had the privilege to take part in, an experimental web series called “Bxx: Haunted,” helmed by Daniel Knauf, creator of HBO’s “Carnivale.”  For a time, after “Carnivale’s” untimely cancellation, Dan and his son Charlie wrote the “Iron Man” comic for Marvel.  It was because of that (and my three-year …