A big part of the immersive transmedia experience for “Fury of Solace” has revolved around creating a social media presence for our characters, to give our fans the chance to interact directly with the characters. Now, obviously, there are certain media properties that simply don’t lend themselves to this. Period pieces set in the distant past or the far future, …
Retroactive Continuity
Retcon is a comic book term, short for retroactive continuity. It grew out of the fact that the stories of certain iconic comic characters were told over an incredibly protracted period of time, 60 or 70 years in some cases, without the characters getting appreciably older in the process. In much the same way that classical mythology was re-appropriated and …
Uroboros Rising
Many of the characters in my web series “Fury of Solace” have evolved along the lines of what I like to call the Cantina Effect. We all know that when George Lucas shot the infamous “Star Wars” Mos Eisely Cantina scene back in 1977, he did not have names and exhaustive back stories for every single random alien in that …
Finding Sara Ward
The first episode of my web series “Fury of Solace” was release in October of 2008, and our first Twitter-based ARG (chronicled in the last post) went live in early July, 2009. And the proximity to Comic-Con was not an accident. Our first, purely virtual ARG was such a success that come Comic-Con, we were going to kick it up …
When Towers Fall
When I created the three-minute video that was to become the pilot episode for my web series “Fury of Solace,” I knew I had a larger story to tell with the character, but I didn’t know when or if I would ever get the chance to tell it. That first video was actually a contest entry for the “Dr. Horrible” …