Emmett Furey is an Emmy and THEA award-winning writer and narrative designer. He ran the Dungeons & Dragons No Stone Unturned Alternate Reality Game for Wizards of the Coast. For three years he guided the story for Ingress, Niantic’s original geolocation mobile game. As a Narrative Designer on Silent Hill: Ascension, he crafted branching narratives under alums from the original Telltale Games. He was a project Manager at Hunter’s Entertainment, overseeing two of their tabletop roleplaying game lines. When Geek & Sundry doubled down on the success of Critical Role as the first mainstream tabletop roleplaying actual-play series, Emmett was fortunate enough to be a staff writer on another show in that format on that network called VAST. He’s on the story team for the annual immersive cyberpunk festival Neotropolis, and for one of the largest and longest-running ongoing fantasy larps in the United States, Twin Mask. In the tabletop roleplaying space, he’s designed RPGs for Cinevore Games, and is currently cooking up a few of his own. In higher education, he’s taught screenwriting and interactive storytelling at the New York Film Academy and the Rochester Institute of Technology, and his article series Narrative Evolution explores his thoughts on the philosophy and practice of participatory storytelling. And he’s always on the lookout for his next opportunity to contribute to an immersive story world.
