From 2008 through 2012, I wrote and produced the transmedia web series “Fury of Solace.” This was my first foray into using character Twitter accounts as an important part of a transmedia story. The series also featured Alternate Reality Game components that were heralded by ARGnet as “masterfully balancing the transmedia elements to advance the story.” For the past three years, “Fury of Solace” has been the subject of case studies by students in the Comparative Arts and Media Studies masters program at Vu University in Amsterdam.